Young European Entrepreneurs E-Learning Suite


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What is the aim of YENTELS?

The main purpose of the YENTELS project is offer young people throughout Europe educational programmes that stimulate innovative ideas and drive and prepare them for starting their own companies.

 

How will the project help young people?

We will help young people by developing a simulation/computer gaming based e-learning suite of training materials which will assist them in acquiring the entrepreneurial skills necessary to set up & run their own businesses.

 

What type of young people is the project seeking to help?

The project will be of relevance to most young people but we are particularly seeking to help those young people who have chosen not to follow the higher education route and are more suited to following a vocational career.

Who are the organizations involved with the project?

The YENTELS partnership includes two e-leaning technology specialists (one in UK one in Bulgaria), one business college (in Madird), one chamber of commerce (UK) and one SME association (in Sweden). The project partners are also working closely at national level with young people’s organizations and training organizations.

 

Who is funding the project and for how long?

The initial two-years’ of the project have been partly funded by the Leonardo Programme during which time the project partners will seek to develop a suite of e-learning training materials/tools & a computer based “Entrepreneurship” Business Game and to validate the suitability of the YENTELS approach for as many European countries and sectors as possible.

In which languages can I use the YENTELS website?

The YENTELS  website, online training course and the associated YENTELS game have been translated and customised for four partner countries from very distinct areas of Europe – UK, Spain, Sweden & Bulgaria – in order to determine its wider European relevance. In future the project partners hope to get more support from EU national authorities and the European Commission to cover even more languages.

What is the technology behind the YENTELS website and training materials?

The YENTELS project involves developing state-of-the-art features (e.g. animated simulations, computer gaming and e-learning) on technology platforms which will allow the end “product” to be relatively easily “tailored” by non-technical partners to cater for a variety of linguistic, cultural and sectoral requirements. This will involve the technical project partners in a considerable amount of “back-end” development that we believe will have wider applicability offering the flexibility to adapt to the needs of a wide range of different sectors, languages, countries/regions and topics.

The project website and associated training materials has been developed by Bulgarian partner Virtech. They have used the CAKE development platform in order to make the translation and amendment/contextualisation of YENTELS materials as straightforward as possible so that new and existing project partners can make changes to the YENTELS website and materials without requiring the technical assistance of Virtech.

 

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